SimTower Max Tower

A few days after my previous SimTower adventure, I wanted to revise my tower design. My retail-heavy-attempt was straightforward and didn’t take too many floors, but I thought it’d be fun to try to build consistently all the way up to the 100th floor cathedral, and to try to max out many of the in-game limits right when I...

SimTower Reference

When playing through SimTower again, I was frequently looking for facts from the help and from online walkthroughs. Here’s a double-checked, complete set of the details I was looking for when replaying the game, with more useful details together in one place than the original help.

Return to SimTower

It’s 1994, and Maxis is a big name in gaming. The excellent SimCity 2000 released last year, but we’re looking at a lesser known title, SimTower. SimTower was not actually developed by Maxis, but instead by Yoot Saito, who was inspired by the 1989 SimCity. The game was released as “The Tower” in Japan and was relatively successful. Maxis learned...